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- <>
- <ColorParams></ColorParams>
- <Refresh></Refresh>
- <DynamicalReflection>true</DynamicalReflection>
- <MiniRoadColor>FF888686</MiniRoadColor>
- <MiniWaterColor>FF4E6A9D</MiniWaterColor>
- <WaterColorModulator>E892BDAB</WaterColorModulator>
- <MiniFogOfWarColor>991D1F1D</MiniFogOfWarColor>
- <FogOfWarColor>6EE3EAE3</FogOfWarColor>
- <LightDiffuse>F38B8E8B</LightDiffuse>
- <LightAmbient>F8929090</LightAmbient>
- <AtmosphereColor>63FFFFFF</AtmosphereColor>
- <ShadowsColor>DA2F2D2D</ShadowsColor>
- <SunColor>FFFFF39B</SunColor>
- <ShadowColor>B9000031</ShadowColor>
- <NatColor>
- <C0>FFE1E1E1</C0>
- <C1>FF003CC6</C1>
- <C2>FF29B694</C2>
- <C3>FF9C49B5</C3>
- <C4>FFF78610</C4>
- <C5>FF292839</C5>
- <C6>FFA50000</C6>
- <C7>FF6B4110</C7>
- </NatColor>
- <Refresh></Refresh>
- <GeneralGameplayParams></GeneralGameplayParams>
- <AutoProduceFoodLimit>0</AutoProduceFoodLimit>
- <AutoChangeFormationType>true</AutoChangeFormationType>
- <AllowChangeFormationDistance>true</AllowChangeFormationDistance>
- <GreaterFormationDistanceScale>150</GreaterFormationDistanceScale>
- <LowerFormationDistanceScale>60</LowerFormationDistanceScale>
- <MoraleType>Rome</MoraleType>
- <AllowTiring>true</AllowTiring>
- <MarkerDx>-4</MarkerDx>
- <MarkerDy>-4</MarkerDy>
- <DisbandFormLimit>12</DisbandFormLimit>
- <MaxBrigAddDamage>0</MaxBrigAddDamage>
- <DefaultMissOnHeight>10</DefaultMissOnHeight>
- <DefaultMissOnHeightMax>50</DefaultMissOnHeightMax>
- <DefaultMissInsideUnitsDamage>50</DefaultMissInsideUnitsDamage>
- <DontUseRoads>true</DontUseRoads>
- <DebugTopologyMode>false</DebugTopologyMode>
- <TerrainZBias>6.000000</TerrainZBias>
- <EffectsZBias>0.000000</EffectsZBias>
- <DrawBrigadeDestPositions>true</DrawBrigadeDestPositions>
- <BrigadeWaitingCycles>0</BrigadeWaitingCycles>
- <BrigadeVseZaOdnogoInAgresivMode>true</BrigadeVseZaOdnogoInAgresivMode>
- <BrigadeVseZaOdnogoInNormalMode>true</BrigadeVseZaOdnogoInNormalMode>
- <AI_Params></AI_Params>
- <EnableTacticalAI>false</EnableTacticalAI>
- <EnableVit2Alex>false</EnableVit2Alex>
- <Resource>
- <File>Interf3\resource</File>
- <Sprite_0>0</Sprite_0>
- <Sprite_1>1</Sprite_1>
- <Sprite_2>2</Sprite_2>
- <Sprite_3>3</Sprite_3>
- <Sprite_4>4</Sprite_4>
- <Sprite_5>5</Sprite_5>
- <EnableSprHint>true</EnableSprHint>
- <dx>0</dx>
- <dy>8</dy>
- <Lx>33</Lx>
- <Ly>25</Ly>
- <SprHint_0>7</SprHint_0>
- <SprHint_1>10</SprHint_1>
- <SprHint_2>8</SprHint_2>
- <SprHint_3>6</SprHint_3>
- <SprHint_4>9</SprHint_4>
- <SprHint_5>11</SprHint_5>
- </Resource>
- <HintTemplate>
- <MessageID></MessageID>
- <HotKeyID></HotKeyID>
- <AccessControlID></AccessControlID>
- <PriceID></PriceID>
- <HotKey></HotKey>
- <AccessControl></AccessControl>
- <Produce></Produce>
- </HintTemplate>
- <LanguageSetInBikFile>0</LanguageSetInBikFile>
- <FiresList></FiresList>
- <SmokeList>
- <OneFireInfo>
- <ModelID>Models\Effects\POss5.c2m</ModelID>
- <Scale>0.618261</Scale>
- <SoundID>NONE</SoundID>
- </OneFireInfo>
- <OneFireInfo>
- <ModelID>Models\Effects\POss.c2m</ModelID>
- <Scale>1.017093</Scale>
- <SoundID>Fire</SoundID>
- </OneFireInfo>
- <OneFireInfo>
- <ModelID>Models\Effects\POss2.c2m</ModelID>
- <Scale>1.000000</Scale>
- <SoundID>Fire</SoundID>
- </OneFireInfo>
- <OneFireInfo>
- <ModelID>Models\Effects\POss.c2m</ModelID>
- <Scale>1.000000</Scale>
- <SoundID>Fire</SoundID>
- </OneFireInfo>
- <OneFireInfo>
- <ModelID>Models\Effects\POss2.c2m</ModelID>
- <Scale>1.000000</Scale>
- <SoundID>NONE</SoundID>
- </OneFireInfo>
- <OneFireInfo>
- <ModelID>Models\Effects\POss.c2m</ModelID>
- <Scale>1.000000</Scale>
- <SoundID>NONE</SoundID>
- </OneFireInfo>
- </SmokeList>
- <WaterBlobsList>
- <OneRandomEffectInfo>
- <ModelID>Models\Effects\splash_ripples.c2m</ModelID>
- <Scale>0.916289</Scale>
- <Probability>0.664865</Probability>
- <MaxBirthPerSecond>1.351059</MaxBirthPerSecond>
- <EffectErasureTime>0.074799</EffectErasureTime>
- </OneRandomEffectInfo>
- <OneRandomEffectInfo>
- <ModelID>Models\Effects\splash_ripple.c2m</ModelID>
- <Scale>0.759971</Scale>
- <Probability>0.994595</Probability>
- <MaxBirthPerSecond>7.386706</MaxBirthPerSecond>
- <EffectErasureTime>0.168298</EffectErasureTime>
- </OneRandomEffectInfo>
- </WaterBlobsList>
- <RunDustList>
- <OneRandomEffectInfo>
- <ModelID>Models\Effects\dust_small.c2m</ModelID>
- <Scale>0.496515</Scale>
- <Probability>0.989189</Probability>
- <MaxBirthPerSecond>1.063327</MaxBirthPerSecond>
- <EffectErasureTime>0.000000</EffectErasureTime>
- </OneRandomEffectInfo>
- <OneRandomEffectInfo>
- <ModelID>Models\Effects\dust_medium.c2m</ModelID>
- <Scale>0.625000</Scale>
- <Probability>0.989189</Probability>
- <MaxBirthPerSecond>2.692769</MaxBirthPerSecond>
- <EffectErasureTime>0.000000</EffectErasureTime>
- </OneRandomEffectInfo>
- </RunDustList>
- <AllyNetralBuildings>true</AllyNetralBuildings>
- <GeneralMissionsSettings></GeneralMissionsSettings>
- <MIS_SET>
- <TASK_MENU></TASK_MENU>
- <DonotShowComleteQuest>true</DonotShowComleteQuest>
- <minTASK_Lx>200</minTASK_Lx>
- <TsskMarge_x>10</TsskMarge_x>
- <TsskMarge_y>10</TsskMarge_y>
- <TextMarge_x>5</TextMarge_x>
- <TextMarge_y>5</TextMarge_y>
- <NotActiveDiffuse>99FFFFFF</NotActiveDiffuse>
- <SetDeff_TM_ALEX></SetDeff_TM_ALEX>
- </MIS_SET>
- </>
-