home *** CD-ROM | disk | FTP | other *** search
/ CyberMycha 2005 January / CyberMycha 01-2005 (Poland) (Track 01).bin / Alexander / Data1.pak / Data / EngineSettings.xml < prev    next >
Encoding:
Text File  |  2004-09-29  |  5.1 KB  |  162 lines

  1. <>
  2.  <ColorParams></ColorParams>
  3.  <Refresh></Refresh>
  4.  <DynamicalReflection>true</DynamicalReflection>
  5.  <MiniRoadColor>FF888686</MiniRoadColor>
  6.  <MiniWaterColor>FF4E6A9D</MiniWaterColor>
  7.  <WaterColorModulator>E892BDAB</WaterColorModulator>
  8.  <MiniFogOfWarColor>991D1F1D</MiniFogOfWarColor>
  9.  <FogOfWarColor>6EE3EAE3</FogOfWarColor>
  10.  <LightDiffuse>F38B8E8B</LightDiffuse>
  11.  <LightAmbient>F8929090</LightAmbient>
  12.  <AtmosphereColor>63FFFFFF</AtmosphereColor>
  13.  <ShadowsColor>DA2F2D2D</ShadowsColor>
  14.  <SunColor>FFFFF39B</SunColor>
  15.  <ShadowColor>B9000031</ShadowColor>
  16.  <NatColor>
  17.   <C0>FFE1E1E1</C0>
  18.   <C1>FF003CC6</C1>
  19.   <C2>FF29B694</C2>
  20.   <C3>FF9C49B5</C3>
  21.   <C4>FFF78610</C4>
  22.   <C5>FF292839</C5>
  23.   <C6>FFA50000</C6>
  24.   <C7>FF6B4110</C7>
  25.  </NatColor>
  26.  <Refresh></Refresh>
  27.  <GeneralGameplayParams></GeneralGameplayParams>
  28.  <AutoProduceFoodLimit>0</AutoProduceFoodLimit>
  29.  <AutoChangeFormationType>true</AutoChangeFormationType>
  30.  <AllowChangeFormationDistance>true</AllowChangeFormationDistance>
  31.  <GreaterFormationDistanceScale>150</GreaterFormationDistanceScale>
  32.  <LowerFormationDistanceScale>60</LowerFormationDistanceScale>
  33.  <MoraleType>Rome</MoraleType>
  34.  <AllowTiring>true</AllowTiring>
  35.  <MarkerDx>-4</MarkerDx>
  36.  <MarkerDy>-4</MarkerDy>
  37.  <DisbandFormLimit>12</DisbandFormLimit>
  38.  <MaxBrigAddDamage>0</MaxBrigAddDamage>
  39.  <DefaultMissOnHeight>10</DefaultMissOnHeight>
  40.  <DefaultMissOnHeightMax>50</DefaultMissOnHeightMax>
  41.  <DefaultMissInsideUnitsDamage>50</DefaultMissInsideUnitsDamage>
  42.  <DontUseRoads>true</DontUseRoads>
  43.  <DebugTopologyMode>false</DebugTopologyMode>
  44.  <TerrainZBias>6.000000</TerrainZBias>
  45.  <EffectsZBias>0.000000</EffectsZBias>
  46.  <DrawBrigadeDestPositions>true</DrawBrigadeDestPositions>
  47.  <BrigadeWaitingCycles>0</BrigadeWaitingCycles>
  48.  <BrigadeVseZaOdnogoInAgresivMode>true</BrigadeVseZaOdnogoInAgresivMode>
  49.  <BrigadeVseZaOdnogoInNormalMode>true</BrigadeVseZaOdnogoInNormalMode>
  50.  <AI_Params></AI_Params>
  51.  <EnableTacticalAI>false</EnableTacticalAI>
  52.  <EnableVit2Alex>false</EnableVit2Alex>
  53.  <Resource>
  54.   <File>Interf3\resource</File>
  55.   <Sprite_0>0</Sprite_0>
  56.   <Sprite_1>1</Sprite_1>
  57.   <Sprite_2>2</Sprite_2>
  58.   <Sprite_3>3</Sprite_3>
  59.   <Sprite_4>4</Sprite_4>
  60.   <Sprite_5>5</Sprite_5>
  61.   <EnableSprHint>true</EnableSprHint>
  62.   <dx>0</dx>
  63.   <dy>8</dy>
  64.   <Lx>33</Lx>
  65.   <Ly>25</Ly>
  66.   <SprHint_0>7</SprHint_0>
  67.   <SprHint_1>10</SprHint_1>
  68.   <SprHint_2>8</SprHint_2>
  69.   <SprHint_3>6</SprHint_3>
  70.   <SprHint_4>9</SprHint_4>
  71.   <SprHint_5>11</SprHint_5>
  72.  </Resource>
  73.  <HintTemplate>
  74.   <MessageID></MessageID>
  75.   <HotKeyID></HotKeyID>
  76.   <AccessControlID></AccessControlID>
  77.   <PriceID></PriceID>
  78.   <HotKey></HotKey>
  79.   <AccessControl></AccessControl>
  80.   <Produce></Produce>
  81.  </HintTemplate>
  82.  <LanguageSetInBikFile>0</LanguageSetInBikFile>
  83.  <FiresList></FiresList>
  84.  <SmokeList>
  85.   <OneFireInfo>
  86.    <ModelID>Models\Effects\POss5.c2m</ModelID>
  87.    <Scale>0.618261</Scale>
  88.    <SoundID>NONE</SoundID>
  89.   </OneFireInfo>
  90.   <OneFireInfo>
  91.    <ModelID>Models\Effects\POss.c2m</ModelID>
  92.    <Scale>1.017093</Scale>
  93.    <SoundID>Fire</SoundID>
  94.   </OneFireInfo>
  95.   <OneFireInfo>
  96.    <ModelID>Models\Effects\POss2.c2m</ModelID>
  97.    <Scale>1.000000</Scale>
  98.    <SoundID>Fire</SoundID>
  99.   </OneFireInfo>
  100.   <OneFireInfo>
  101.    <ModelID>Models\Effects\POss.c2m</ModelID>
  102.    <Scale>1.000000</Scale>
  103.    <SoundID>Fire</SoundID>
  104.   </OneFireInfo>
  105.   <OneFireInfo>
  106.    <ModelID>Models\Effects\POss2.c2m</ModelID>
  107.    <Scale>1.000000</Scale>
  108.    <SoundID>NONE</SoundID>
  109.   </OneFireInfo>
  110.   <OneFireInfo>
  111.    <ModelID>Models\Effects\POss.c2m</ModelID>
  112.    <Scale>1.000000</Scale>
  113.    <SoundID>NONE</SoundID>
  114.   </OneFireInfo>
  115.  </SmokeList>
  116.  <WaterBlobsList>
  117.   <OneRandomEffectInfo>
  118.    <ModelID>Models\Effects\splash_ripples.c2m</ModelID>
  119.    <Scale>0.916289</Scale>
  120.    <Probability>0.664865</Probability>
  121.    <MaxBirthPerSecond>1.351059</MaxBirthPerSecond>
  122.    <EffectErasureTime>0.074799</EffectErasureTime>
  123.   </OneRandomEffectInfo>
  124.   <OneRandomEffectInfo>
  125.    <ModelID>Models\Effects\splash_ripple.c2m</ModelID>
  126.    <Scale>0.759971</Scale>
  127.    <Probability>0.994595</Probability>
  128.    <MaxBirthPerSecond>7.386706</MaxBirthPerSecond>
  129.    <EffectErasureTime>0.168298</EffectErasureTime>
  130.   </OneRandomEffectInfo>
  131.  </WaterBlobsList>
  132.  <RunDustList>
  133.   <OneRandomEffectInfo>
  134.    <ModelID>Models\Effects\dust_small.c2m</ModelID>
  135.    <Scale>0.496515</Scale>
  136.    <Probability>0.989189</Probability>
  137.    <MaxBirthPerSecond>1.063327</MaxBirthPerSecond>
  138.    <EffectErasureTime>0.000000</EffectErasureTime>
  139.   </OneRandomEffectInfo>
  140.   <OneRandomEffectInfo>
  141.    <ModelID>Models\Effects\dust_medium.c2m</ModelID>
  142.    <Scale>0.625000</Scale>
  143.    <Probability>0.989189</Probability>
  144.    <MaxBirthPerSecond>2.692769</MaxBirthPerSecond>
  145.    <EffectErasureTime>0.000000</EffectErasureTime>
  146.   </OneRandomEffectInfo>
  147.  </RunDustList>
  148.  <AllyNetralBuildings>true</AllyNetralBuildings>
  149.  <GeneralMissionsSettings></GeneralMissionsSettings>
  150.  <MIS_SET>
  151.   <TASK_MENU></TASK_MENU>
  152.   <DonotShowComleteQuest>true</DonotShowComleteQuest>
  153.   <minTASK_Lx>200</minTASK_Lx>
  154.   <TsskMarge_x>10</TsskMarge_x>
  155.   <TsskMarge_y>10</TsskMarge_y>
  156.   <TextMarge_x>5</TextMarge_x>
  157.   <TextMarge_y>5</TextMarge_y>
  158.   <NotActiveDiffuse>99FFFFFF</NotActiveDiffuse>
  159.   <SetDeff_TM_ALEX></SetDeff_TM_ALEX>
  160.  </MIS_SET>
  161. </>
  162.